After my Big Paper on evaluating learner support for a global, blended learning program is finally passed, marked, bound and archived in Sheffield U I’ve been doing a re-visitation of old e-learning concepts that flit into the real world practice of designing for learning. Came across George Siemen’s old article Elearnspace’s post on how instructional design figures in e-learning. A refresher article on some of the classic ID frameworks:
Coming from the networked collaborative learning viewpoint, my classmates greatly emphasized that e-learning is NOT instructional design. It is hard though to ignore ID’s prominence in e-learning. For many, it’s probably the best introduction to e-learning as it informed previous curriculum design courses. I feel that the challenge of ID is to bring together the current batch of media-rich, complex, yet accessible grassroot technologies as defined in my earlier post on the 2008 Horizon Report, incorporate it into cohesive, blended learning courses and stimulate further the growth of knowledge and collaboration networks that build on the course like a foundation. In Siemen’s post ID’s role is to incorporate through a systematic design process appropriate instructional technology tools , but emphasize that doing so is secondary to designing for learner needs and learner experience. But Siemen’s old post needs to be updated with the incorporation of the current grassroot collaboration pedagogies. When one looks now at Facebook, Google Documents (which is a dream for more mature learners who wish to update their IT skills in a web-based environment), Multiply, and the Horizon time to adapation for learning is a year or less, ID becomes a tool to practice what I call technology literacy. That is, to resist the lure of peppering your courses with every New technology that emerges on daily basis, and to discern which technologies, methods, or pedagogies would best accomplish the learning objectives.